slovodefinícia
ad-hockery
(foldoc)
ad-hockery

/ad-hok'*r-ee/ (Purdue) 1. Gratuitous assumptions
made inside certain programs, especially expert systems,
which lead to the appearance of semi-intelligent behaviour but
are in fact entirely arbitrary. For example, fuzzy-matching
of input tokens that might be typing errors against a symbol
table can make it look as though a program knows how to spell.

2. Special-case code to cope with some awkward input that
would otherwise cause a program to fail, presuming normal
inputs are dealt with in some cleaner and more regular way.
Also called "ad-hackery", "ad-hocity" (/ad-hos'*-tee/),
"ad-crockery".

See also ELIZA effect.

[Jargon File]

(1995-01-05)
ad-hockery
(jargon)
ad-hockery
/ad·hok'@r·ee/, n.

[Purdue]

1. Gratuitous assumptions made inside certain programs, esp. expert
systems, which lead to the appearance of semi-intelligent behavior but are
in fact entirely arbitrary. For example, fuzzy-matching of input tokens
that might be typing errors against a symbol table can make it look as
though a program knows how to spell.

2. Special-case code to cope with some awkward input that would otherwise
cause a program to choke, presuming normal inputs are dealt with in some
cleaner and more regular way.

Also called ad-hackery, ad-hocity (/ad-hos'@-tee/), ad-crockery. See also {
ELIZA effect}.

[73-10-31]

This is ad-hockery in action.
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