podobné slovo | definícia |
computer graphics (encz) | computer graphics,počítačová grafika n: Zdeněk Brož |
geographics (encz) | geographics, n: |
Diagraphics (gcide) | Diagraphics \Di`a*graph"ics\, n.
The art or science of descriptive drawing; especially, the
art or science of drawing by mechanical appliances and
mathematical rule.
[1913 Webster] |
Epigraphics (gcide) | Epigraphics \Ep`i*graph"ics\, n.
The science or study of epigraphs.
[1913 Webster] |
geographics (gcide) | geographics \ge`o*graph"ics\ n.
Same as geography.
Syn: geography.
[WordNet 1.5] |
Graphics (gcide) | Graphics \Graph"ics\, n.
The art or the science of drawing; esp. of drawing according
to mathematical rules, as in perspective, projection, and the
like.
[1913 Webster] |
Ideographics (gcide) | Ideographics \I`de*o*graph"ics\, n.
The system of writing in ideographic characters; also,
anything so written.
[1913 Webster] |
computer graphics (wn) | computer graphics
n 1: the pictorial representation and manipulation of data by a
computer |
geographics (wn) | geographics
n 1: study of the earth's surface; includes people's responses
to topography and climate and soil and vegetation [syn:
geography, geographics] |
accelerated graphics port (foldoc) | Accelerated Graphics Port
AGP
AGP graphics
(AGP) A bus specification by Intel
which gives low-cost 3D graphics cards faster access to
main memory on personal computers than the usual PCI
bus.
AGP dynamically allocates the PC's normal RAM to store the
screen image and to support texture mapping, z-buffering
and alpha blending.
Intel has built AGP into a chipset for its Pentium II
microprocessor. AGP cards are slightly longer than a PCI
card.
AGP operates at 66 MHz, doubled to 133 MHz, compared with
PCI's 33 Mhz. AGP allows for efficient use of frame buffer
memory, thereby helping 2D graphics performance as well.
AGP provides a coherent memory management design which allows
scattered data in system memory to be read in rapid bursts.
AGP reduces the overall cost of creating high-end graphics
subsystems by using existing system memory.
{Specification
(http://developer.intel.com/technology/agp/downloads/agp20.htm)}.
(2004-07-19)
|
agp graphics (foldoc) | Accelerated Graphics Port
AGP
AGP graphics
(AGP) A bus specification by Intel
which gives low-cost 3D graphics cards faster access to
main memory on personal computers than the usual PCI
bus.
AGP dynamically allocates the PC's normal RAM to store the
screen image and to support texture mapping, z-buffering
and alpha blending.
Intel has built AGP into a chipset for its Pentium II
microprocessor. AGP cards are slightly longer than a PCI
card.
AGP operates at 66 MHz, doubled to 133 MHz, compared with
PCI's 33 Mhz. AGP allows for efficient use of frame buffer
memory, thereby helping 2D graphics performance as well.
AGP provides a coherent memory management design which allows
scattered data in system memory to be read in rapid bursts.
AGP reduces the overall cost of creating high-end graphics
subsystems by using existing system memory.
{Specification
(http://developer.intel.com/technology/agp/downloads/agp20.htm)}.
(2004-07-19)
|
ascii graphics (foldoc) | ASCII art
ASCII graphics
character graphics
(Or "character graphics", "ASCII graphics") The
fine art of drawing diagrams using the ASCII character set
(mainly "|-/\+").
See also boxology. Here is a serious example:
o----)||(--+--||-+ | +-\/\/-+--o - T
C N )||( | | | | P
E )||( +-->|-+--)---+--)|--+-o U
)||( | | | GND T
o----)||(--+--| |
audiographics (foldoc) | audiographics
Audiographic Teleconferencing
|
character graphics (foldoc) | ASCII art
ASCII graphics
character graphics
(Or "character graphics", "ASCII graphics") The
fine art of drawing diagrams using the ASCII character set
(mainly "|-/\+").
See also boxology. Here is a serious example:
o----)||(--+--||-+ | +-\/\/-+--o - T
C N )||( | | | | P
E )||( +-->|-+--)---+--)|--+-o U
)||( | | | GND T
o----)||(--+--| |
color graphics adapter (foldoc) | Color Graphics Adapter
CGA
(CGA) One of IBM's earliest hardware
video display standards for use in IBM PCs. CGA can
display 80*25 or 40*25 text in 16 colors, 640*200 pixels of
graphics in two colors or 320*200 in four colors (IBM PC video
modes 0-6). It is now obsolete.
(1995-11-11)
|
computer graphics metafile (foldoc) | Computer Graphics Metafile
CGM
(CGM) A standard file format for
storage and communication of graphical information, widely
used on personal computers and accepted by {desktop
publishing} and technical illustration systems.
MIME type: image/cgm.
ANSI/ISO 8632-1987. Worked on by the ISO/IEC group
JTC1/SC24.
CGM Open Consortium (http://cgmopen.org/).
See also: WebCGM.
(1999-02-16)
|
enhanced graphics adapter (foldoc) | Enhanced Graphics Adapter
EGA
(EGA) An IBM PC display standard with
a resolution of 640 x 350 pixels of 16 colours.
(1995-06-28)
|
extended graphics array (foldoc) | eXtended Graphics Array
XGA
XGA-2
(XGA) An IBM display standard introduced in
1990.
XGA supports a resolution of 1024 x 768 pixels with a
palette of 256 colours, or 640 x 480 with high colour (16
bits per pixel).
XGA-2 added 1024 x 768 support for high colour and higher
refresh rates, improved performance, and supports 1360 x 1024
in 16 colours.
XGA is probably not the same as 8514-A.
See also VESA's EVGA released at a similar time.
(1999-08-01)
|
extended video graphics array (foldoc) | Extended Video Graphics Array
EVGA
(EVGA) A display standard introduced by
VESA in 1991.
It offers a maximum resolution of 1024 x 768 pixels
(non-interlaced) and a 70 Hz refresh rate.
EVGA should not be confused with the older EGA (Enhanced
Graphics Array) or XGA (eXtended Graphics Array).
[Same as "eXtended Video Graphics Array" (XVGA)?]
(1999-08-01)
eXtended Video Graphics Array
XVGA
(XVGA) A display standard with a resolution of
1024 by 768 pixels of 256 colours. IBM call this mode
"8514".
[Same as "Extended Video Graphics Array" (EVGA)?]
(1997-12-11)
|
graphics accelerator (foldoc) | graphics accelerator
Hardware (often an extra circuit board)
to perform tasks such as plotting lines and surfaces in two or
three dimensions, filling, shading and hidden line removal.
(1997-07-14)
|
graphics adapter (foldoc) | graphics adapter
graphics card
video adaptor
video card
(Or "graphics card",
"video adapter", etc.) A circuit board fitted to a computer,
especially an IBM PC, containing the necessary {video
memory} and other electronics to provide a bitmap display.
adapters vary in the resolution (number of pixels) and
number of colours they can display, and in the refresh rate
they support. These parameters are also limited by the
monitor to which the adapter is connected. A number of such
display standards, e.g. SVGA, have become common and
different software requires or supports different sets.
(1996-09-16)
|
graphics adaptor (foldoc) | graphics adaptor
Less common spelling of graphics adapter.
(2021-04-01)
|
graphics card (foldoc) | graphics adapter
graphics card
video adaptor
video card
(Or "graphics card",
"video adapter", etc.) A circuit board fitted to a computer,
especially an IBM PC, containing the necessary {video
memory} and other electronics to provide a bitmap display.
adapters vary in the resolution (number of pixels) and
number of colours they can display, and in the refresh rate
they support. These parameters are also limited by the
monitor to which the adapter is connected. A number of such
display standards, e.g. SVGA, have become common and
different software requires or supports different sets.
(1996-09-16)
|
graphics interchange format (foldoc) | Graphics Interchange Format
GIF
GIF89
/gif/, occasionally /jif/ (GIF, GIF
89A) A standard for digitised images compressed with the
LZW algorithm, defined in 1987 by CompuServe (CIS).
Graphics Interchange Format and GIF are service marks of
CompuServe Incorporated. This only affects use of GIF
within Compuserve, and pass-through licensing for software to
access them, it doesn't affect anyone else's use of GIF. It
followed from a 1994 legal action by Unisys against CIS for
violating Unisys's LZW software patent. The CompuServe
Vice President has stated that "CompuServe is committed to
keeping the GIF 89A specification as an open, fully-supported,
non-proprietary specification for the entire on-line community
including the web".
Filename extension: .gif.
File format (ftp://peipa.essex.ac.uk/ipa/info/file-formats).
{GIF89a specification
(http://asterix.seas.upenn.edu/~mayer/lzw_gif/gif89a.html)}.
See also progressive coding, animated GIF.
(2000-09-12)
|
graphics interface format (foldoc) | Graphics Interface Format
You mean "Graphics Interchange Format".
(1999-10-11)
|
graphics language object system (foldoc) | Graphics Language Object System
(GLOS) A language with statements for
describing graphics objects (line, circle, polygon, etc.),
written by Michael J McLean and Brian Hicks at the University
of Queensland, St. Lucia in 1978. New objects are defined
using procedures. 2-D transformations are context dependent
and may be nested.
[M.J. McLean, "The Semantics of Computer Drafting Languages",
PhD thesis, University of Queensland, 1978].
[Hicks, B.W., and McLean, M.J. "A Graphic Language for
Describing Line Objects", Proceedings of the DECUS-Australia
August 1973 Symposium, Melbourne, 1973].
(2002-06-01)
|
harvard graphics (foldoc) | Harvard Graphics
A presentation graphics product by {Software
Publishing Corporation} (SPC) for creating presentations,
speeches, slides, etc..
(1998-07-20)
|
hewlett-packard graphics language (foldoc) | Hewlett-Packard Graphics Language
HP-GL
(HP-GL) A vector graphics language used
by HP plotters.
[Details? On-line spec?]
(1994-10-27)
|
multi-color graphics array (foldoc) | Multi-Color Graphics Array
MCGA
(MCGA) One of IBM's less popular
hardware video display standards for use in the IBM PS/2.
MCGA can display 80*25 text in monochrome, 40*25 text in 256
colours or 320*200 pixel graphics in 256 colors. It is now
obsolete.
(2011-03-20)
|
open graphics library (foldoc) | Open Graphics Library
OpenGL
(OpenGL) A multi-platform software
interface to graphics hardware, supporting rendering and
imaging operations. The OpenGL interface was developed by
Silicon Graphics, who license it to other vendors.
The OpenGL graphics interface consists of several hundred
functions operating on 2D and 3D objects, supporting basic
techniques, such as modelling and smooth shading, and
advanced techniques, such as texture mapping and {motion
blur}. Many operations require a frame buffer. OpenGL is
network-transparent, and a common extension to the {X Window
System} allows an OpenGL client to communicate across a
network with a different vendor's OpenGL server.
OpenGL is based on Silicon Graphics' proprietary IRIS GL.
OpenGL WWW Center (http://sgi.com/Technology/openGL/).
Mesa GL (http://ssec.wisc.edu/~brianp/Mesa.html) (PD
implementation).
(1996-09-30)
|
portable network graphics (foldoc) | Portable Network Graphics
PNG
/ping/ (PNG) An extensible file format for the
lossless, portable, well-compressed storage of {raster
images}. PNG provides a patent-free replacement for GIF and
can also replace many common uses of TIFF.
Indexed-colour, greyscale and truecolour images are
supported, plus an optional alpha channel. Sample depths
range from 1 to 16 bits.
PNG is designed for on-line viewing applications, such as the
World Wide Web, so it is fully streamable with a
progressive display option. PNG is robust, providing both
full file integrity checking and simple detection of common
transmission errors. Also, PNG can store gamma correction
and chromaticity data for improved colour matching on
heterogeneous platforms.
Filename extension: .png.
RFC 2083. {W3C PNG pages
(http://w3.org/Graphics/PNG/)}. {PNG home page
(http://wco.com/~png/)}.
(1997-08-07)
|
professional graphics adapter (foldoc) | Professional Graphics Adapter
(PGA) A computer video {display
standard} produced by IBM for early CAD applications. It
had a resolution of 640x400 pixels.
(1997-04-25)
|
programmers hierarchical interactive graphics system (foldoc) | Programmers Hierarchical Interactive Graphics System
PHIGS
(PHIGS) An ANSI/ISO standard. Worked on by the
ISO/IEC group JTC1/SC24.
[More detail?]
(1995-01-04)
|
raster graphics (foldoc) | raster graphics
Computer graphics in which an image is composed
of an array of pixels arranged in rows and columns.
Opposite: vector graphics.
(1995-03-22)
|
scalable vector graphics (foldoc) | Scalable Vector Graphics
SVG
A W3C standard for {vector
graphics}, based on XML.
(http://w3.org/Graphics/SVG/).
(2001-02-06)
|
silicon graphics, inc. (foldoc) | Silicon Graphics, Inc.
SGI
(SGI) Manufacturer of workstations and software
for graphics and image processing. SGI was founded by
Dr. James H. Clark, who left some time before May 1994 to
head Mosaic Communications Corporation.
Quarterly sales $433M, profits $44M (Aug 1994).
(http://sgi.com/).
(1994-09-26)
|
super video graphics adapter (foldoc) | Super Video Graphics Array
Super VGA
Super Video Graphics Adapter
Super Video Graphics Adaptor
(SVGA) A video display standard created by
VESA for IBM PC compatible personal computers. The
resolution is 800 x 600 4-bit pixels. Each pixel can
therefore be one of 16 colours.
See Video Graphics Array.
(1995-01-12)
|
super video graphics adaptor (foldoc) | Super Video Graphics Array
Super VGA
Super Video Graphics Adapter
Super Video Graphics Adaptor
(SVGA) A video display standard created by
VESA for IBM PC compatible personal computers. The
resolution is 800 x 600 4-bit pixels. Each pixel can
therefore be one of 16 colours.
See Video Graphics Array.
(1995-01-12)
|
super video graphics array (foldoc) | Super Video Graphics Array
Super VGA
Super Video Graphics Adapter
Super Video Graphics Adaptor
(SVGA) A video display standard created by
VESA for IBM PC compatible personal computers. The
resolution is 800 x 600 4-bit pixels. Each pixel can
therefore be one of 16 colours.
See Video Graphics Array.
(1995-01-12)
|
synchronous graphics ram (foldoc) | Synchronous Graphics Random Access Memory
SGRAM
Synchronous Graphics RAM
(SGRAM, Synchronous Graphics RAM) A type of
Synchronous DRAM optimised for use in graphics hardware.
Extra features can include burst operation, block write
and write per bit. SGRAMs are designed to provide the very
high throughput needed for graphics-intensive operations
such as 3d rendering and full-motion video.
(1996-11-28)
|
synchronous graphics random access memory (foldoc) | Synchronous Graphics Random Access Memory
SGRAM
Synchronous Graphics RAM
(SGRAM, Synchronous Graphics RAM) A type of
Synchronous DRAM optimised for use in graphics hardware.
Extra features can include burst operation, block write
and write per bit. SGRAMs are designed to provide the very
high throughput needed for graphics-intensive operations
such as 3d rendering and full-motion video.
(1996-11-28)
|
targa graphics adapter (foldoc) | Targa Graphics Adapter
TGA
(TGA) The Truevision Targa Graphics
Adapter file format.
The TGA format is a common bitmap file format for storage of
24-bit images. It supports colourmaps, alpha channels,
compression and comments.
Filename extension: .tga.
More information is available from
Truevision (http://truevision.com/) and
{The Graphics File Format Page
(http://dcs.ed.ac.uk/~mxr/gfx/)}.
[What does it have to do with graphics adapters?]
(1997-08-07)
|
turtle graphics (foldoc) | turtle graphics
The line drawings produced by programs in LOGO.
(2003-05-04)
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variational graphics extended (foldoc) | Variational Graphics eXtended
VGX
(VGX) Software developed by SDRC for use in 3D
CAD solid modelling.
(1998-02-06)
|
vector graphics (foldoc) | vector graphics
(Sometimes called "object-oriented" graphics,
though it's nothing to do with object-oriented programming).
The representation of separate shapes such as lines, polygons
and text, and groups of such objects, as opposed to bitmaps.
The advantage of vector graphics ("drawing") programs over
bitmap ("paint") editors is that multiple overlapping elements
can be manipulated independently without using differenet
layers for each one. It is also easier to render an object at
different sizes and to transform it in other ways without
worrying about image resolution and pixels.
(2001-02-06)
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video graphics adapter (foldoc) | Video Graphics Array
Video Graphics Adapter
Video Graphics Adaptor
(VGA) A display standard for IBM PCs, with 640
x 480 pixels in 16 colours and a 4:3 aspect ratio. There
is also a text mode with 720 x 400 pixels.
IBM technical references define the *product name* of their
original VGA display board as "Video Graphics Array", in
contrast to the preceding boards, the "{Color Graphics
Adapter}" (CGA) and "Enhanced Graphics Adapter" (EGA).
See also Super Video Graphics Adapter.
(1995-01-12)
|
video graphics adaptor (foldoc) | Video Graphics Array
Video Graphics Adapter
Video Graphics Adaptor
(VGA) A display standard for IBM PCs, with 640
x 480 pixels in 16 colours and a 4:3 aspect ratio. There
is also a text mode with 720 x 400 pixels.
IBM technical references define the *product name* of their
original VGA display board as "Video Graphics Array", in
contrast to the preceding boards, the "{Color Graphics
Adapter}" (CGA) and "Enhanced Graphics Adapter" (EGA).
See also Super Video Graphics Adapter.
(1995-01-12)
|
video graphics array (foldoc) | Video Graphics Array
Video Graphics Adapter
Video Graphics Adaptor
(VGA) A display standard for IBM PCs, with 640
x 480 pixels in 16 colours and a 4:3 aspect ratio. There
is also a text mode with 720 x 400 pixels.
IBM technical references define the *product name* of their
original VGA display board as "Video Graphics Array", in
contrast to the preceding boards, the "{Color Graphics
Adapter}" (CGA) and "Enhanced Graphics Adapter" (EGA).
See also Super Video Graphics Adapter.
(1995-01-12)
|